Keith 'Titan' Williams
"People don't really think before they act, do they?"
All Carnage personnel are equipped with devices that are used to aide them in C&R Missions or emergency situations. Some of Keith's equipment are given by Carnage, and others are provided by the Trap Specialist of the Twin Serpents in his squadron.
DGaTC - Data Gathering and Transfer Contact, placed in Keith's left eye, it is used to gather information on Enhanced, which is transferred to Carnage databases through the Squadron receiver/transmitter. The information is usually along the lines of height, weight, age, hair/eye color, name, and if seen, power. If the subject is new, the information is placed in a folder and transmitted.
Combat Suit - An all-black attire with the red Carnage insignia on the back. The uniform consists of a black long-sleeved shirt, black jeans or tights, and black sneakers or combat boots. The entire suit helps regulate the body temperature, reduce damage taken by absorbing impacts, and the gloves are linked to a very small pack at the wrists that provide electric jolts when needed. It can stretch to account for certain circumstances, but since Keith's abilities can overlap his clothing, it isn't very necessary.
Snake Bites - So called by the Substance Specialist and Poison/Acid manipulator of the Twin Serpents. These are nothing more than colored needles with hollowed tips filled with substances. Depending on the color, the substance could knock out a target, inject them with acid to cause pernicious pain, or numb their body to subject the target to a time-limited state of paralysis. Other needles could be used medically, but those will not be described here.
Earpiece - Used for communication between his squadron and their squadron supervisor, referred to as Commander. It is also used to record voice drafts of Enhanced, adding to the information gathered.
Pills - Three types: food, suppressor, and hyperactivity. In simple terms, food pills help when hunger is in play and no edible meal or snack is around. Suppressor pills help in forcing Keith, or any consumer, to hold back on their power usage, often doing so by a painful sensation and an increase in the ringing of the ears when a limit is reached. Hyperactivity pills do the complete opposite, enhancing the consumer's senses and expanding their stamina pool greatly.