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Favored Techniques

Internal Defenses

Bone Density - The ability to strengthen Keith's entire skeleton, or a portion of it.

Exoskeleton - The ability to form a hard layer of an element or specified object over his skin, e.g blood, bone, water/ice, earth, etc.

Agility/Evasion - The ability to increase or decrease his speed at will, in order to affect his reaction time and alter his reflex speed to his advantage.

 

External Defenses

Force Field - The ability to create a field of abstract energy for protection. The force field may take the shape of a dome, a shield, or a wall of invisible energy.

Elemental Defense - The ability to utilize nearby elements and manipulate them into a form of defense, e.g a wall of stone or a shield of water.

Runic/Hieroglyphic Magic - The ability to utilize abstract mana and convert it into an A.o.E (area of effect) ability. With this, Keith can change the laws of Physics ever so slightly, e.g to prevent an arrow from being able to enter a circular area in which Keith stands at the center.

 

Triple Defense

A technique that requires the use of three or more Defenses from either External or Internal Defenses. Through this technique, Keith can create three lines of Defense. E.g Elemental Defense as the first line, Force Field as the second line, and Exoskeleton as the last line of Defense.

 

Territorial Defense

Keith can 'mark' the area around him for a minimum radius of twenty feet around his position, and pacing himself in using multiple bursts of extreme speed, which he could use to defend the marked area from a target, or defend people within the territory from a foe. The maximum radius is 40 meters, however, the larger the area, the faster he'd need to be to protect it all.

 

Circumstantial Adaptation

This special feature of his overall ability allows his body to passively adapt to a circumstance seen through Keith's eyes or learned of through his other cognitive senses. Adaptation could range from surviving in a water-based environment by growing gills, surviving high falls by sprouting wings, to even supernatural adaptations in the middle of combat, given he has enough time.

 

Alpha Domination

Given that the basis of his ability is derived from animalistic properties, he has the very basic ability of communicating certain emotions with other beasts of the wild. But when need be, no matter what animal it is so long as it isn't self-aware, Keith could easily imprint his domination over the animal in question, a disastrous attack on the beast's instincts as to make it aware that he was the stronger and smarter one. No matter how prideful the animal, all would cower in his presence.

 

Dismantle

This is simply a part of Keith's ability to rip down defenses he comes in contact with. Walls, forcefields, magical protection, power suits. Even if one were to raise their sword to block, his body could strengthen itself in an attempt to break through, depending on the integrity of the sword composition.

 

The Hunt

The only technique in which his role under defense can be reversed to be that of offense. Declaring that he is subjecting his will to the "Wild", and focusing his priorities on something he calls "The Hunt", he could take on features that would usually be found on predators rather than prey. In this case, predator refers to offensive techniques, and prey refers to defensive techniques. In this "mode", he could switch between the two when needed, at the risk of permanently marking his existence to an unreasonable, beastly behavior. Simply put, he would truly become a wild animal in mind, were he to abuse this unique style of combat.

-Be wary of Apex Predator. You have been warned.

 

*The techniques above are NOT all of Keith's capabilities, only some his favorite.*

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